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improbable

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Company Domain www.improbable.io link_icon
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Improbable Company Profile



Background



Founded in 2012 by Herman Narula, Rob Whitehead, and Peter Lipka, Improbable is a British technology company specializing in the development of large-scale virtual worlds and simulations. The company's mission is to enable the creation of complex virtual environments that can transform gaming, defense, and various other industries. Initially focusing on gaming, Improbable has expanded its scope to include applications in defense and, more recently, the metaverse. The company's flagship product, SpatialOS, is a distributed operating system designed to support massive-scale simulations.

Key Strategic Focus



Improbable's strategic focus has evolved over the years. In 2023, the company transitioned to a venture builder model, concentrating on emerging technologies such as artificial intelligence (AI), blockchain, and the metaverse. This approach involves creating and investing in startups that leverage Improbable's technological expertise to develop innovative solutions in these cutting-edge sectors. The company aims to launch multiple startups annually, maintaining equity in a high-value portfolio and providing operational support to accelerate growth.

Financials and Funding



Improbable achieved profitability for the first time in 2023, reporting a profit of £11 million on revenues of £66 million, marking a 37% year-on-year increase. The company ended the year with a strong cash position of £185 million, bolstered by successful exits from its initial ventures. Historically, Improbable has secured significant funding, including a $502 million Series B investment led by SoftBank in 2017, which was the largest-ever VC investment in a European technology firm at the time.

Pipeline Development



As part of its venture builder model, Improbable has launched several new ventures, including:

  • Kallikor: An AI-powered platform accelerating the adoption of robotics in supply chains.


  • Jitter: A platform transforming Twitch streams into interactive multiplayer games.


  • Chamber: A next-generation platform blending the accessibility of Zoom with the immersive feel of real-world conferences, enabling businesses to host cost-effective virtual events at scale.


These ventures are at various stages of development, with ongoing efforts to bring them to market and achieve significant milestones in the near future.

Technological Platform and Innovation



Improbable's technological innovations are centered around its proprietary platforms and methodologies:

  • Project Morpheus: A series of software projects enabling massive scale during gameplay and reducing operating costs for massively multiplayer online games and simulations, including esports stadia and virtual concerts.


  • M² (MSquared): A network of interoperable Web3 metaverses based on Project Morpheus, designed to support interoperability among virtual worlds and enable the creation and transfer of digital assets like NFTs between worlds.


  • Somnia Blockchain: A Layer 1 EVM-compatible blockchain delivering transaction speeds of up to 500,000 per second, supporting complex, interconnected virtual worlds while significantly reducing transaction costs.


Leadership Team



  • Herman Narula: Co-Founder and Chief Executive Officer. Herman has dedicated the last decade to tackling intricate technical challenges and developing deeper insights into the profound effects that powerful virtual worlds and the metaverse will have on society.


  • Peter Lipka: Co-Founder and Chief Operating Officer. Peter has contributed to the design and architecture of Improbable's foundational technology principles and has been instrumental in guiding the company's business transformation towards the metaverse.


  • Rob Whitehead: Co-Founder and Chief Product Officer. Rob boasts nearly two decades of experience in the development of metaverse content and platforms, playing a pivotal role in spearheading Improbable's metaverse product and technology development.


  • Mark Shepherd: Chief Legal Officer. Mark leads Improbable's legal team and oversees the company's corporate infrastructure, including security, IT, and workplace functions.


  • Marine Boulot: Chief Communications Officer. Marine spearheads Improbable's advocacy for the metaverse, leading thought leadership initiatives and driving brand building and digital marketing for the company's various ventures.


Leadership Changes



In 2023, Improbable announced its transition to a venture builder model, leading to strategic shifts in its leadership focus. The leadership team has been instrumental in guiding this transformation, with no significant changes in executive positions reported during this period.

Competitor Profile



Market Insights and Dynamics



The metaverse, AI, and blockchain sectors are experiencing rapid growth, with increasing investments and technological advancements driving market expansion. The global metaverse market size is projected to reach significant valuations in the coming years, presenting substantial opportunities for companies like Improbable.

Competitor Analysis



Improbable faces competition from several companies operating in similar domains:

  • Serious Labs: Specializes in workforce training through virtual simulations.


  • Untamed Planet: A video game studio focused on building nature-themed metaverse experiences.


  • MetaGravity: Develops distributed compute infrastructure for metaverse gaming and virtual world simulations.


  • Nanjing Duohe Interactive: Engages in the research and development of mobile games.

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