Professional Overview
Daniel Stacholec is a seasoned 3D Artist currently based in Piaseczno, Masovian Voivodeship, Poland, with a strong background in the gaming industry. His current role and responsibilities involve creating high-quality 3D assets, with key expertise areas including 3D modeling, texturing, and environment art. His industry focus is primarily on the gaming sector, where he has spent most of his career.
Experience Summary
Current Role
Daniel Stacholec is currently working as a 3D Artist at Sperasoft, a position he has held since October 2024. His key responsibilities include creating 3D models, textures, and environments for various gaming projects. Although specific achievements in this role are not available, his experience and expertise in the field contribute significantly to the company's projects.
Career Progression
Daniel has had a notable career progression, starting as a 3D Modeler at Orenore / Netiology/Geosim Systems in 2011 and moving through various roles such as 3D Environment Artist at Layopi Games and Gambit Games Ltd., and Senior 3D Artist at False Prophet and Gaming Factory S.A. Each role has contributed to his growth, with key achievements including the development of high-quality 3D assets and environments for several gaming projects.
Areas of Expertise
Daniel's areas of expertise include industry-specific skills such as 3D modeling, texturing, and environment art, with technical competencies in software like Blender, Maya, or 3ds Max, although specific tools are not mentioned. His career progression indicates strong technical skills and the ability to work in a team environment.
Professional Impact
While specific notable projects or initiatives are not detailed, Daniel's contributions to the gaming industry through his work at various companies have likely impacted the quality and visual appeal of the games he has worked on. His measurable achievements, though not quantified here, would be reflected in the success of these projects.
Conclusion
Daniel Stacholec's professional trajectory showcases a dedicated and skilled 3D Artist with a strong focus on the gaming industry. Currently, his focus is on his role at Sperasoft, where he continues to create high-quality 3D assets. His value proposition lies in his expertise, experience, and the high standards he sets for his work, making him a valuable asset to any gaming development team.