Eduardo Mosena
Game Director at SQUARE ENIX CO., LTD.
Professional Overview
Eduardo Mosena is an accomplished game industry veteran with over 15 years of experience as a character artist and game director. He currently serves as the Game Director at SQUARE ENIX CO., LTD. in Tokyo, Japan, where he leverages his technical expertise and creative vision to lead the development of innovative game titles.
Experience Summary
Current Role
As the Game Director at SQUARE ENIX CO., LTD., Eduardo is responsible for overseeing all aspects of game development, from conceptualization and design to production and launch. He collaborates closely with cross-functional teams to ensure the successful execution of game projects, meeting both technical and creative objectives. Under his leadership, the studio has delivered several critically acclaimed titles that have resonated with global audiences.
Career Progression
Prior to his current role, Eduardo held the position of Chief Character Artist at SQUARE ENIX CO., LTD., where he played a pivotal role in shaping the visual identity and character design for the company's flagship franchises. Before that, he served as a Senior Technical Character Artist at FromSoftware, Inc. and a Freelance Character Artist, honing his skills in character modeling, texturing, and animation.
Academic Background
Eduardo holds a Diploma in 3D Animation & VFX from the renowned Vancouver Film School, as well as a combined degree in Bachelor of Visual Arts (Design) in Visual Arts from the Pontifícia Universidade Católica de Campinas. He has also completed various specialized certificates in 3D software, including Softimage XSI, Zbrush, and 3ds Max, further enhancing his technical expertise.
Areas of Expertise
- Character design and development
- Game engine integration and optimization
- Technical art direction and team leadership
- Project management and cross-functional collaboration
- Visual storytelling and cinematic development
Professional Impact
Throughout his career, Eduardo has made significant contributions to the game industry, consistently pushing the boundaries of character design and technical artistry. His work has been recognized for its attention to detail, innovative visual style, and ability to captivate audiences. As a Game Director at SQUARE ENIX CO., LTD., he continues to leverage his extensive experience and creative vision to deliver engaging and impactful gaming experiences.
Conclusion
With his exceptional technical skills, strong leadership capabilities, and a deep understanding of the game development process, Eduardo Mosena is poised to continue driving innovation and pushing the boundaries of the industry. As he embarks on his current role as Game Director at SQUARE ENIX CO., LTD., he is committed to delivering groundbreaking game titles that captivate and inspire players worldwide.