KP

Konstantina Psoma

Founder & CEO
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Executive Overview



Konstantina Psoma is the founder and CEO of Kaedim, a London-based deep tech startup established on February 10, 2020, while she was completing her MEng degree in Computer Science at the University of Bristol. Kaedim focuses on leveraging state-of-the-art artificial intelligence (AI) to accelerate and transform the 3D asset creation process for game developers and other industries. Konstantina brings a strong technical background with a specialty in computer science and deep learning applied to 2D-to-3D construction workflows.

Professional Background and Expertise



  • Educational Background: MEng in Computer Science from the University of Bristol, with specialized study and hands-on experience in 3D modeling (using Autodesk Maya) and deep learning techniques for 2D to 3D asset transformation.

  • Founder & CEO: Established Kaedim to address significant industry challenges faced by 3D artists and game developers, rooted in her personal experience struggling with the time-consuming and resource-intensive traditional 3D modeling process.

  • Experienced in building and leading a multidisciplinary team of machine learning engineers and artists, who develop AI tools that enhance rather than replace human creativity.


Company and Product Overview



Kaedim develops an AI-powered toolkit designed to convert 2D images (including sketches, concept art, or photographs) into ready-to-edit, optimized 3D models with substantially increased production speed—up to 10x faster than conventional workflows.

  • The platform enables users to upload 1 to 6 images for conversion, balancing polycount and detail based on needs ranging from mobile gaming to AAA titles.

  • Offers automated features including UV unwrapping, Level of Detail (LoD) generation, and pre-modifiers to facilitate integration into existing pipelines.

  • The product outputs low-poly, quad-based, watertight 3D asset models segmented into logical parts, optimized for seamless editing in standard 3D software.

  • Kaedim employs a "Human x AI" hybrid workflow, where initial AI-generated assets undergo manual quality control to refine outputs and improve algorithms via continuous feedback loops. This ensures a balance between scalability and professional-quality results.

  • Use cases span gaming, architecture (including metaverse applications), e-commerce, and 3D printing, demonstrating cross-industry scalability.

  • Recent collaborations, e.g., with Upland (a virtual property game), demonstrated an acceleration of 3D production by 70%, reducing production time from 8 months to 2 months.


Funding and Market Position



  • Kaedim secured a $15 million Series A funding round in March 2024, led by Andreessen Horowitz (a16z) Games, alongside Pioneer Fund and notable individual investors such as Scott Gelb and Nate Mitchell.

  • The funding underpins efforts to expand the 3D marketplace component (launching with 10,000 pre-generated assets), enhance enterprise collaboration features, and accelerate development of fully autonomous AI-driven pipelines.

  • Positioned as a leader in the emerging space of AI-assisted 3D content creation with a vision to democratize and simplify 3D asset production analogous to how DALL-E transformed 2D art generation.


Vision and Strategic Insights



  • Konstantina emphasizes the augmentation and acceleration of artists using AI, not replacement, addressing the prevalent industry “phobia” of AI through ethical and user-focused product development.

  • Long-term vision includes enabling non-expert creators and consumers (individual artists with zero 3D skills) to create immersive 3D content as effortlessly as creating 2D art today.

  • Kaedim is actively developing features for team collaboration, editable 3D scene creation, and marketplace ecosystems to foster community and accelerate innovation.

  • Konstantina advocates for maintaining a problem-centric approach—identifying the core issue of 3D content production inefficiency—and expresses skepticism towards disruptive “pivots” that stray away from the core mission.

  • The company aims to scale 3D content creation massively and sustainably, addressing the exponentially growing demand for diverse and interactive 3D digital experiences across sectors.


Leadership and Industry Engagement



  • Recognized by Forbes 30 Under 30 Europe (Technology, 2023).

  • Frequent speaker at industry events, including Game Developers Conference (GDC 2024) and the GenAI for Business Conference San Francisco 2024.

  • Active on social media (notably X/Twitter: [@konstantinaps_](https://x.com/konstantinaps_)) and open to engagement with creative and business communities to further the mission of accessible 3D creation.


Key Challenges and Operational Insights



  • As a first-time founder building a deep tech startup, Konstantina highlights:

  • The difficulty in acquiring and sustaining the right mindset required for startup resilience.

  • The complexity and importance of assembling and cultivating a team aligned with company culture and values.

  • The operational necessity of maintaining a consistent feedback loop between human quality control and algorithm improvements to refine Kaedim’s AI.

  • A strong focus on customer-centric iterative product development with a "heads down and build" approach.


Contact and Networking Opportunities



  • Available for professional contact via:




  • Open to discussing potential partnerships, client inquiries, and collaborative opportunities, particularly in gaming, architecture, NFT projects, and other emerging 3D digital asset sectors.





This profile documents a technically sophisticated and visionary leader driving innovation at the intersection of AI and 3D content creation, with a proven track record of fundraising, product innovation, and strategic industry positioning.
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