Sterling Reames
Technical Animator | Game Industry Veteran
Professional Overview
Sterling Reames is a seasoned Technical Animator with 15 years of experience launching games across mobile, console, and PC platforms. Proficient in rapid prototyping, Unreal Blueprints, Maya rigging, and character animation, Sterling is a multifaceted creator adept at delivering high-quality content and driving technical innovation.
Experience Summary
Current Roles
Technical Animator, Striking Distance Studios (2023 - Present)
- Responsible for animating characters and integrating them into Unreal Engine-based game environments
- Collaborates closely with art, design, and engineering teams to optimize animation workflows and improve game performance
- Mentors junior animators and spearheads the implementation of new animation techniques and technologies
Creative Director, Empath Games (2023 - Present)
- Oversees the creative vision and direction for upcoming game projects
- Leads a team of artists, designers, and engineers in the development of immersive and engaging game experiences
- Drives innovation in game mechanics, visual storytelling, and player interactions
Career Progression
- Technical Animator (Freelance/Consultant), Sterling Animation Studios (2023)
- Senior Technical Animator, Six Foot (2022 - 2023)
- Senior Technical Animator, Gala Games (2022)
- Senior Technical Animator, Omni Creator Products (2021 - 2022)
- Senior Technical Animator (Remote), Digimancy Entertainment (2020 - 2021)
- Freelance Animator, Sterling Animation Studios (2018 - 2020)
- Technical Animator (Remote), Bit Fry Game Studios, Inc. (2016 - 2018)
- Senior Animator/Rigger, Proletariat Inc. (2013 - 2016)
- Senior Animator, Zynga (2010 - 2012)
- Animator, Conduit Labs (2008 - 2010)
Academic Background
Sterling holds a Bachelor of Fine Arts in Animation from the University of California, Los Angeles (UCLA).
Areas of Expertise
- Rapid prototyping and iteration
- Unreal Engine Blueprints and scripting
- Maya rigging and character animation
- Technical animation and integration
- Creative direction and team leadership
- Game mechanics and player experience design
Professional Impact
- Contributed to the successful launch of multiple high-profile game titles, including mobile, console, and PC releases
- Developed innovative animation techniques and workflows that improved game performance and enhanced the player experience
- Mentored and trained junior animators, helping to develop their skills and foster a collaborative team environment
- Recognized as a thought leader in the game animation community, regularly sharing insights and best practices
Conclusion
With his extensive experience, technical expertise, and creative vision, Sterling Reames is a valuable asset to any game development team. Driven by a passion for pushing the boundaries of animation and game design, he is poised to continue making significant contributions to the industry.