Sterling Reames

Sterling Reames

LinkedIn
Technical Animator at Striking Distance Studios
Email
Email **************
Phone
Phone Number **************
Company
Current Company Striking Distance Studios
Location
Location United States
lightning_bolt Market Research

Sterling Reames


Technical Animator | Game Industry Veteran

Professional Overview


Sterling Reames is a seasoned Technical Animator with 15 years of experience launching games across mobile, console, and PC platforms. Proficient in rapid prototyping, Unreal Blueprints, Maya rigging, and character animation, Sterling is a multifaceted creator adept at delivering high-quality content and driving technical innovation.

Experience Summary



Current Roles


Technical Animator, Striking Distance Studios (2023 - Present)
  • Responsible for animating characters and integrating them into Unreal Engine-based game environments

  • Collaborates closely with art, design, and engineering teams to optimize animation workflows and improve game performance

  • Mentors junior animators and spearheads the implementation of new animation techniques and technologies


Creative Director, Empath Games (2023 - Present)
  • Oversees the creative vision and direction for upcoming game projects

  • Leads a team of artists, designers, and engineers in the development of immersive and engaging game experiences

  • Drives innovation in game mechanics, visual storytelling, and player interactions


Career Progression


  • Technical Animator (Freelance/Consultant), Sterling Animation Studios (2023)

  • Senior Technical Animator, Six Foot (2022 - 2023)

  • Senior Technical Animator, Gala Games (2022)

  • Senior Technical Animator, Omni Creator Products (2021 - 2022)

  • Senior Technical Animator (Remote), Digimancy Entertainment (2020 - 2021)

  • Freelance Animator, Sterling Animation Studios (2018 - 2020)

  • Technical Animator (Remote), Bit Fry Game Studios, Inc. (2016 - 2018)

  • Senior Animator/Rigger, Proletariat Inc. (2013 - 2016)

  • Senior Animator, Zynga (2010 - 2012)

  • Animator, Conduit Labs (2008 - 2010)


Academic Background


Sterling holds a Bachelor of Fine Arts in Animation from the University of California, Los Angeles (UCLA).

Areas of Expertise


  • Rapid prototyping and iteration

  • Unreal Engine Blueprints and scripting

  • Maya rigging and character animation

  • Technical animation and integration

  • Creative direction and team leadership

  • Game mechanics and player experience design


Professional Impact


  • Contributed to the successful launch of multiple high-profile game titles, including mobile, console, and PC releases

  • Developed innovative animation techniques and workflows that improved game performance and enhanced the player experience

  • Mentored and trained junior animators, helping to develop their skills and foster a collaborative team environment

  • Recognized as a thought leader in the game animation community, regularly sharing insights and best practices


Conclusion


With his extensive experience, technical expertise, and creative vision, Sterling Reames is a valuable asset to any game development team. Driven by a passion for pushing the boundaries of animation and game design, he is poised to continue making significant contributions to the industry.
live_help_icon Frequently Asked Questions about Sterling Reames
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What company does Sterling Reames work for Striking Distance Studios? Sterling Reames works for Striking Distance Studios
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What is Sterling Reames's email address? Sterling Reames's email address is **********
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What is Sterling Reames's role at Striking Distance Studios? Sterling Reames's role at Striking Distance Studios is Technical Animator
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