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Ari Blenkhorn

Ari Blenkhorn

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Immersive Technology Applications Engineer (Senior Professional Staff II) @ Johns Hopkins Applied Physics Laboratory Immersive Technology Applications Engineer at The Johns Hopkins University Applied Physics Laboratory
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Education

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University of Maryland Baltimore County

Ph.D., Computer Science 2014-01-01 - 2018-01-01
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Carnegie Mellon University

MS, Computer Science (graphics/animation) 1995-01-01 - 1997-01-01
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University of Virginia

MCS, Computer Science (vision) 1993-01-01 - 1995-01-01
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The Johns Hopkins University

BA, Math/Physics 1988-01-01 - 1992-01-01
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Brandywine High School

High School, 1984-01-01 - 1988-01-01
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The Johns Hopkins University

CTY, paleobiology, pre-calculus math, problem solving & pyramid building 1984-01-01 - 1986-01-01

Work Experience

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Johns Hopkins Applied Physics Laboratory

Current

Johns Hopkins Applied Physics Laboratory

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Leidos

2019-05-01 - 2019-09-01

Leidos

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TouchShare (formerly TouchTable)

2014-10-01 - 2015-01-01

TouchShare (formerly TouchTable)

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Contiem

2012-09-01 - 2014-10-01

Contiem

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United States Naval Academy

2012-08-01 - 2013-12-01

United States Naval Academy

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Perceptive Pixel

2010-09-01 - 2012-08-01

Perceptive Pixel

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Two Lights Technologies, LLC

2007-01-01 - 2011-12-01

Two Lights Technologies, LLC

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Lockheed Martin

2010-05-01 - 2010-09-01

Lockheed Martin

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CoreGuard, LLC

2008-01-01 - 2010-01-01

CoreGuard, LLC

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Northern Virginia Tutoring Service

2007-03-01 - 2008-06-01

Northern Virginia Tutoring Service

Skills

Python Computer Graphics C++ OpenGL Linux Software Development Unix Computer Science C Java C# Git Windows Touch Screens User Experience Human Computer Interaction Cloud Computing Object Oriented Design Agile Methodologies

Summary

30 years software R&D with focus on computer graphics and user interaction. Former professor in math and computer science. Ph.D. in computer science (graphics). Security clearance

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