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Elliot Solomon

Elliot Solomon

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Advisor @ Business Development & GTM Strategy Advisor
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Education

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Pepperdine Graziadio Business School

Master of Business Administration - MBA, Business 2002-01-01 - 2004-01-01

Work Experience

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Current

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Versus

2024-01-01 - 2025-01-01

Versus

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Snap Inc.

2019-04-01 - 2022-11-01

Snap Inc.

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Unity

2014-08-01 - 2018-03-01

Unity

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Omek Interactive (Acquired by Intel)

2011-05-01 - 2012-01-01

Omek Interactive (Acquired by Intel)

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The Walt Disney Company

2008-03-01 - 2011-05-01

The Walt Disney Company

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RealNetworks

2006-08-01 - 2008-03-01

RealNetworks

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Intellectual Capital

2003-09-01 - 2006-08-01

Intellectual Capital

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iM Networks (acquired by Softbank)

2000-08-01 - 2003-08-01

iM Networks (acquired by Softbank)

Skills

Strategic Business Development Go-to-Market Strategy Operations Management Creative thinking and design skills Architectural design and theoretical knowledge Project Management and Leadership Cultural sensitivity and global perspective Business and strategic thinking Human Relationships and Business Management Leadership and Decision Making Design skills Technical capabilities Project Management and Coordination Sustainable design and environmental protection Cultural and historical background Communication skills Design Thinking and Innovation Technology and Tools In-depth understanding of architecture and space planning Sustainability and Environmental Design

Summary

I’ve spent my career building and scaling businesses at the intersection of technology, content, and innovation — from leading AR platform strategy at Snap and XR monetization at Unity, to transforming AI-powered gaming at Versus Game, and advising startups across Web3, machine learning, and immersive computing. As an business development leader, I’ve restructured teams, pioneered go-to-market models, and closed transformational partnerships with companies like Microsoft, Meta, Google, Disney, EA, and others — resulting in 8–9 figure impact and industry-firsts across AR, gaming, and AI ecosystems. At Snap, I led the creation of Camera Kit — a foundational AR platform — and launched Snap’s ML developer ecosystem, fueling next-gen AR commerce and try-on experiences. At Unity, I helped grow XR platform partnerships into a $400M revenue engine, driving market leadership. At Versus Game, I rebuilt the business development org, modernized monetization strategy, and helped close deals with top media and entertainment brands for its AI-native content gamification platform. Now, I work exclusively with companies I believe in — advising executive teams on strategy, platform growth, and GTM execution. My focus: AI, XR, gaming, and emerging tech platforms with the potential to reshape markets and create meaningful value.

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