Education
The New School
BA and MA, Liberal Arts and Media Studies 1982-01-01 - 1988-01-01Weismann School of Arts & Sciences
, 1986-01-01 - 1987-01-01Gallaudet University
, Liberal Arts and Sciences/Liberal Studies 1983-01-01 - 1984-01-01New School for Social Research
, Liberal Arts and Sciences/Liberal Studies 1982-01-01 - 1983-01-01The George Washington University Columbian College of Arts & Sciences
, 1981-01-01 - 1982-01-01Computer Learning Center
Computer Programming Certificate, 1980-01-01 - 1980-01-01Kalamazoo College
, 1979-01-01 - 1980-01-01Woodrow Wilson High School
, 1976-01-01 - 1979-01-01RIT
, -RIT
, -Work Experience
Independent
Current
Independent
International Center for the History of Electronic Games
Current
International Center for the History of Electronic Games
Rochester Ukulele Orchestra
Current
Rochester Ukulele Orchestra
Open 3D Engine Foundation
2020-09-01 - 2025-07-01
Open 3D Engine Foundation
Rochester Institute of Technology
2020-08-01 - 2025-07-01
Rochester Institute of Technology
RIT MAGIC Center
2010-07-01 - 2025-07-01
RIT MAGIC Center
School of Interactive Games and Media, RIT
1995-09-01 - 2025-07-01
School of Interactive Games and Media, RIT
RIT Center for Media, Arts, Games, Interactivity and Creativity
2013-07-01 - 2016-06-01
RIT Center for Media, Arts, Games, Interactivity and Creativity
IGDA Learning and Education in Games SIG
2012-02-01 - 2016-03-01
IGDA Learning and Education in Games SIG
Journal of Game Design and Development Education
2010-01-01 - 2012-01-01
Journal of Game Design and Development Education
Skills
Summary
I designed and built exhibits for the Capital Children’s Museum in the 70′s, ran the AmiEXPO trade shows for the Commodore Amiga in the 80’s, and began teaching at RIT in the 90’s. Most recently released projects include "The Original Mobile Games" on Nintendo Switch, iOS and Android and U.S. Patent # 10,085,690 for “System and Method for Feedback of Dynamically Weighted Values,” which can be used to provide better player/patient/user feedback for multi-biosensor games and health or fitness apps and hardware. I teach Video Game Design and Production. I also run the FOSS@MAGIC, one of the largest and most comprehensive Free and Open Source Software University programs in the world. Museum exhibit and installation is still an interest primarily done as part of over a decade as a Visiting Scholar at The Strong National Museum of Play.