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Jacob Buck

Jacob Buck

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CTO @ AutoRemind CTO at AutoRemind
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Education

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The University of Edinburgh

Non-Grad, Artificial Intelligence 1998-10-01 - 1999-07-01
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Aalborg University

M.Sc. E. E., Intelligent Multimedia 1991-01-01 - 1999-01-01
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Vordingborg Gymnasium

Highschool, Math, Physics, Computer Science, Design 1988-01-01 - 1991-01-01
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Nørre Vedby Skole

, 1986-01-01 - 1988-01-01
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Øster Kippinge Skole

, 1978-01-01 - 1986-01-01

Work Experience

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AutoRemind

Current

AutoRemind

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BuckCreations

Current

BuckCreations

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Games Industry

Current

Games Industry

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Censorkorpset for informationsvidenskab og interaktive medier

2005-01-01 - 2018-03-01

Censorkorpset for informationsvidenskab og interaktive medier

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Apex Virtual Entertainment

2009-07-01 - 2013-01-01

Apex Virtual Entertainment

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International Game Developers Association

2001-01-01 - 2010-03-01

International Game Developers Association

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Guppyworks ApS

2005-03-01 - 2009-04-01

Guppyworks ApS

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InterActive Vision

2002-03-01 - 2005-03-01

InterActive Vision

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ITE

2000-02-01 - 2002-02-01

ITE

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Interactive Television Entertainment

1999-07-01 - 2000-02-01

Interactive Television Entertainment

Skills

Projektstyring Lederskab Systemarkitektur Ingeniørarbejde Driftsteknik Kommunikation Testautomatisering Distribuerede systemer Teknisk ledelse Software Project Management Java Continuous Integration and Continuous Delivery (CI/CD) Gitlab Spring Boot Web Development Scrum User Interface Design Game Development Game Design Video Games

Summary

I excel in navigating complex structures, providing both an abstract overview and meticulous attention to detail. My passion for developing software and digital products is driven by the everyday thrill of getting the best out of teams and witnessing products evolve. I thrive when involved from idea conception to the final product, contributing at both the strategic, creative and deep technical levels. I have been serious about making games and other software since I was a teen and gained a lot of experience from the many projects I've been involved in and with a leading role in most of them. In 2001 I took initiative to bring together game developers in Denmark founding the Denmark Chapter of the International Game Developers Association and has since been speaking at conferences, hosting events, giving lectures and worked as exam censor on many game projects mostly at the IT University of Copenhagen and DADIU. Core Competencies: o Deep technical hands-on experience as software engineer and architect o Engaging Leadership in multi-disciplinary teams (technical and creative) o Management Projects, Outsourcing, QA o Effective communication across various levels and stakeholders o Business experience publishing 50+ games globally o Hands-on experience in all aspects of game development (technical and creative) o Continuous learning mindset, exploring new technologies weekly o Cross Platform Development (Web, Mobile, Consoles) with UX focus

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