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Jason Falcus

Jason Falcus

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Chief Operating Officer @ Kwalee Chief Operating Officer at Kwalee Ltd
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Work Experience

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Kwalee

Current

Kwalee

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Eutechnyx

2013-07-01 - 2014-08-01

Eutechnyx

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Hippo Entertainment

2012-10-01 - 2013-07-01

Hippo Entertainment

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Team17

2011-12-01 - 2012-10-01

Team17

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Iguana Entertainment Limited

2009-02-01 - 2011-12-01

Iguana Entertainment Limited

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Atomic Planet Entertainment

2000-08-01 - 2009-01-01

Atomic Planet Entertainment

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Acclaim Studios Teesside

1995-06-01 - 2000-08-01

Acclaim Studios Teesside

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Iguana Entertainment UK

1993-02-01 - 1995-06-01

Iguana Entertainment UK

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Optimus Software Ltd

1988-02-01 - 1993-02-01

Optimus Software Ltd

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Freelance

1983-01-01 - 1988-01-01

Freelance

Skills

Game Development Video Games Computer Games Social Games Game Design Xbox Casual Games Xbox 360 Game Mechanics Wii PS3 Mobile Games PSP Online Gaming ActionScript Gameplay Level Design Console Monetization Mobile Devices

Summary

- Chief Operating Officer at Kwalee - a rapidly expanding independent mobile games developer and publisher based in Leamington Spa, UK with multiple major success including #1 games Draw it and Go Fish, Looper!, Skiddy Car and PLANK! Kwalee was founded by David Darling, CBE and employs a world class team of game developers, including the original creators of Micro Machines and Game Genie. We are working on fun, addictive, and innovative games for iOS and Android. - Executive Producer at Eutechnyx - the world's leading independent motorsport game developer & publisher, with a history spanning over 25 years. Working on several key mobile titles at the Gateshead HQ. - Founder / Development Director of Hippo Entertainment Ltd. A developer / publisher of casual / social games for mobile / tablet / browser. - Founder / Development Director of new video games development studio in England - Iguana Entertainment Ltd. - founded March 2009. - Founder / Operations Director of successful video games development studio in England - Atomic Planet Entertainment Ltd. - Has run development studios since 1988 - starting with Optimus Software Ltd., which then merged with Iguana US to become Iguana UK (developers of NBA Jam), which was then purchased By Acclaim Entertainment - Strong technical background, having programmed many games up until around 1996 on many different platforms - Strong focus on project management. Bringing products in on time, on budget, and to a high quality is very important for our studio - Experienced working on virtually every games platform since the industry's conception. Specialties: Has Successfully run development studios since 1988. Had first game published in 1983 at the age of 13.

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