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Jim Gray

Jim Gray

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Founder and CEO @ Jim Gray Productions Game Developer. Bringing Dreams to Life.
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Education

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University of Maryland

PhD, Computer Science 1987-09-01 - 1992-05-01

Work Experience

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Jim Gray Productions

Current

Jim Gray Productions

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Squid Games

Current

Squid Games

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Midnight Society

2022-04-01 - 2023-06-01

Midnight Society

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Free Range Games

2021-08-01 - 2022-04-01

Free Range Games

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Industrial Light & Magic

2016-04-01 - 2021-07-01

Industrial Light & Magic

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Sledgehammer Games

2012-11-01 - 2016-03-01

Sledgehammer Games

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Truck Game Partners

2011-06-01 - 2012-12-01

Truck Game Partners

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Paragon Studios

2011-02-01 - 2011-06-01

Paragon Studios

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AiLive Inc.

2009-10-01 - 2011-02-01

AiLive Inc.

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Lucasfilm

2008-01-01 - 2009-10-01

Lucasfilm

Skills

Engineering Management Programming Languages Communication Mathematics Project Development Game Programming Game Development Gameplay Programming C++ Game Design Computer Games 3D Maya Unreal Engine 4 Virtual Reality

Summary

Since 2002, I have focused on AAA Game Development - primarily gameplay programming. Major shipped titles include Call of Duty: Advanced Warfare (2014), Three (3) location-based VR experiences: Secrets of the Empire (2017), Ralph Wrecks VR (2018), and Avengers, Damage Control (2019), and six (6) "snapshots" of Deadrop (2022-2023). I have worked on vehicle simulations, player movement, camera systems, animation, and AI. Generally speaking, I thrive when working on difficult gameplay problems. My main programming language is C++, though recently, I've written a lot of "blueprint", while working in UE4 and UE5. Since 2016, I've taken on leadership roles, building and guiding the Engineering team, supervising Engineering tasks, and coordinating with other departments (e.g., Production, Design, Art, Animation, Effects, Lighting, Audio, etc).

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