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John Kavanagh 🔜 Gamescom

John Kavanagh 🔜 Gamescom

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Managing Director @ Business Development Director
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Education

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Limerick Institute of Technology

, Computer Studies 1984-01-01 - 1985-01-01

Work Experience

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Infamy Ltd

Current

Infamy Ltd

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Aethir

2025-02-01 - 2025-07-01

Aethir

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TransPerfect

2023-12-01 - 2025-02-01

TransPerfect

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BBC Studios

2019-09-01 - 2021-01-01

BBC Studios

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Ciklum

2014-10-01 - 2015-12-01

Ciklum

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SocialGo

2013-03-01 - 2014-03-01

SocialGo

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Evergreen Studios, Inc

2012-07-01 - 2012-12-01

Evergreen Studios, Inc

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Paramount Digital Entertainment

2009-02-01 - 2012-02-01

Paramount Digital Entertainment

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Paramount Pictures

2009-01-01 - 2012-02-01

Paramount Pictures

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Full Moon Bay Consulting

2007-08-01 - 2009-02-01

Full Moon Bay Consulting

Skills

E-Commerce Mergers & Acquisitions (M&A) New Business Development Negotiation Sales Video Games Game Development Social Games Start-ups Software Development Contract Negotiation Product Development Leadership Mobile Games Management Licensing Casual Games Computer Games Game Design Console

Summary

I have extensive experience and expertise in the games and interactive technology industry to provide services to clients worldwide. With over 20 years of executive leadership in licensing, business development, mobile games, PC and console, sales, Web3 gaming, and studio management, I have a proven track record of delivering results and value for both established and emerging brands. I have successfully represented and partnered with leading companies such as Transperfect, BBC Studios, Reality+, Eidos and Paramount Pictures, licensing their IP, platforms and technologies for console, mobile, PC, Web2/3, and Blockchain applications. I have also invented, developed, and successfully floated my company of AIM for the Toy of the Year award-winning Bubble, a groundbreaking interactive console using DVD. Additionally, I have authored multiple patents and white papers, and managed teams and studios in the U.S., EU and APAC. I am passionate about driving growth and innovation in the games and interactive technology sector, and empowering my clients and colleagues with cutting-edge solutions and services.

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