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Rob Ormond

Rob Ormond

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@ Open to work
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Education

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University of Toronto

ITDC certificate, Computer Animation 1996-01-01 - 1997-01-01

Work Experience

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Autodesk

2018-04-01 - 2025-03-01

Autodesk

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Jam Filled

2016-08-01 - 2018-01-01

Jam Filled

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Arc Productions

2016-05-01 - 2016-07-01

Arc Productions

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Waterproof Studios

2016-02-01 - 2016-05-01

Waterproof Studios

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DNEG

2015-09-01 - 2015-12-01

DNEG

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MPC

2014-07-01 - 2015-08-01

MPC

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Badpixel Inc.

2013-07-01 - 2014-04-01

Badpixel Inc.

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ToonBox Entertainment

2011-03-01 - 2013-07-01

ToonBox Entertainment

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Weta Digital

2009-04-01 - 2010-12-01

Weta Digital

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Mainframe Studios

2007-10-01 - 2008-11-01

Mainframe Studios

Skills

Layout Visual Effects Pre-visualization Maya Computer Graphics 3D Animation Character Animation 3D Modeling Rendering Modeling Lighting Rigging Character Rigging Computer Animation Video Games Texturing

Summary

25 years working in the animation and 3D software industries. In my years of experience I have worked for and with world class studios and software companies in both the film and video game industries. I have presented at industry conferences including SIGGRAPH and the Games Developers’ Conference (GDC). Areas of specialization include quality assurance(testing), production management, layout, previsualization, shot finaling/technical animation, and workflow development. FILMOGRAPHY Rusty Rivets(2018) – CG supervisor The Huntsman(2016) – Layout technical director Batman v Superman: Dawn of Justice(2016) - Senior layout artist Goosebumps(2015) – Layout lead The Nut Job(2014) – Show technical director The Adventures of Tintin: The Secret of the Unicorn(2011) – Layout artist/technical director The A-Team(2010) - Layout technical director Avatar(2009) - Layout technical director The Nutty Professor(2008) – Shot finaling supervisor Specialties: Exceptional general Maya knowledge, VRED, Alias, Flow production tracking -Previs., layout, final layout, character finaling

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