Education
Harvard University Graduate School of Design
MCRP, Urban Planning & Public Policy 1975-01-01 - 1977-01-01Yale University
BA, Political Science, Urban Studies 1967-01-01 - 1972-01-01Occidental College
Master of Arts (M.A.), Urban Studies -San Jose High
High school diploma, general ed -Work Experience
Aimedis
Current
Aimedis
Silicon Valley Global Network
Current
Silicon Valley Global Network
Dreamscape Global
Current
Dreamscape Global
Intentac
2007-01-01 - 2022-01-01
Intentac
One Reality
2016-01-01 - 2020-08-01
One Reality
RENAISSANCE VRSF Facebook group
2011-05-01 - 2015-03-01
RENAISSANCE VRSF Facebook group
SBF, Inc.
2000-01-01 - 2012-01-01
SBF, Inc.
Jonkoping International Business School
2007-11-01 - 2009-11-01
Jonkoping International Business School
Nano Liquid Devices
2006-01-01 - 2007-01-01
Nano Liquid Devices
Knowles Intelligent Audio
2002-06-01 - 2002-08-01
Knowles Intelligent Audio
Skills
Summary
Sheridan is a Silicon Valley strategist, serial entrepreneur, and writer of screenplays, novels and business books who focuses on VR storytelling for sustainable, healthy cities. Books at: Dreamscapeglobal.com Dreamscape Global has helped raise $10M for 8 startups since 2000 (one IPO) and advised over 700 global tech companies, including major breakthroughs: Intel into processors (1985), "Intel Inside" (1992), Nokia's global launch (1994), AMD Japan's sales-doubling (1996), and AMD's sub-$1000 PC breakthrough (1997). His book, "In the Valley of Digital Dreams", provides insider stories about working in Silicon Valley's tech industry: https://www.amazon.com/Valley-Digital-Dreams-Stories-Silicon/dp/1469969440 Two of his books were produced as TV documentaries: "The Technopolis Strategy" (Prentice Hall, 1986) produced as "Japan Dreaming" by Central Independent Television plc, London, 1991. Aired throughout the Commonwealth, 1992, and Nova, 1994. "Created in Japan" (HarperCollins, 1990) used for Kyoto scenes in "The Creative Spirit," a 4-hour PBS series, 1992. Specialties: sustainable development, VR/AR use cases and business models, serial entrepreneur, screenwriting, filmmaking. See my Linkedin articles about VR/AR.