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Tom Park

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Technical Founder @ Mobile Engineering Manager/Developer
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Education

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Georgia Institute of Technology

, -
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Yokohama International School

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Work Experience

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AppClad

Current

AppClad

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Good Parents Inc

2017-07-01 - 2018-09-01

Good Parents Inc

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Lentil.ai

2016-05-01 - 2017-03-01

Lentil.ai

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tompark

2011-02-01 - 2016-05-01

tompark

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IKONIK AI

2010-09-01 - 2011-01-01

IKONIK AI

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Digital Chocolate

2007-05-01 - 2010-09-01

Digital Chocolate

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Hands-On Mobile

2004-08-01 - 2007-05-01

Hands-On Mobile

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Acroband Games

2002-06-01 - 2004-08-01

Acroband Games

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MobiTV

2003-01-01 - 2004-01-01

MobiTV

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Electronic Arts (EA)

2000-10-01 - 2002-05-01

Electronic Arts (EA)

Skills

Game Development Software Development Engineering Management iPhone Mobile Applications Game Design Mobile Devices Mobile Porting Web Development User Experience JavaScript iOS development Java Objective-C Software Engineering Android

Summary

Started designing and developing mobile apps and games in mid-2002, including projects for MobiTV, Nokia, JSmart, Atlas Mobile, and Thumbworks. Directed post-production at Digital Chocolate and Hands-On Mobile (Mforma), coordinating with overseas studios and production teams. Managed development and porting of mobile apps for startups using Swift, Kotlin, React Native, and Flutter. More recently have been developing and overseeing development of full-stack projects covering a variety of technologies, including Typescript, React, Tensorflow, Go, Python, and C/C++. Also built prototypes in Rust, Nim, and Erlang/Elixir. Not that anyone cares anymore, since what seems to matter is fitting in a specialist niche. Prior to mobile, worked on computer games such as The Sims expansion packs, The Sims Online, The Sims 2.0, and various other published titles by LucasArts, Revell-Monogram, and Turner Interactive. Specialties: Software development, game development, mobile development, engineering management.

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