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William Volk

William Volk

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CEO @ Lucky Bit, Inc. 45+ Years Gaming Industry Veteran | Web3 Gaming Advocate | Industry Innovation Leader |
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Education

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University of Pennsylvania

BA, Physics, Astronomy 1975-01-01 - 1979-01-01
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University of New Hampshire

MA, Physics, Computer Engineering 1980-01-01 - 1983-01-01
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University of Maryland

None, Physics, Astronomy 1979-01-01 - 1980-01-01
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University of Pennsylvania

Bachelor of Arts - BA, Physics and Astromony 1975-08-01 - 1979-06-01
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University of New Hampshire

Master's degree, Astrophysics 1980-08-01 - 1982-12-01

Work Experience

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Lucky Bit, Inc.

Current

Lucky Bit, Inc.

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Chantolgy Studios

Current

Chantolgy Studios

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One Tap Trivia (a DBA of Deep State Games Inc)

Current

One Tap Trivia (a DBA of Deep State Games Inc)

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Deep State Games

Current

Deep State Games

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O-ZONE TECHNOLOGIES, LTD

2023-12-01 - 2024-06-01

O-ZONE TECHNOLOGIES, LTD

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Shib The Metaverse

2023-03-01 - 2023-11-01

Shib The Metaverse

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Shiba Inu Games

2021-11-01 - 2023-03-01

Shiba Inu Games

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Ownerfy

2021-03-01 - 2021-11-01

Ownerfy

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ROKiT Games

2020-08-01 - 2021-02-01

ROKiT Games

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Mizu R&D, LLC

2019-09-01 - 2020-07-01

Mizu R&D, LLC

Skills

Strategic Thinking Marketing Executive Management Communication Scope Management C-Level Business Case Preparation User Experience (UX) Research Skills Research and Development (R&D) User Experience Design (UED) Product Development Mobile Application Development Project Management Strategy Game Design Mobile Applications Mobile Devices Mobile Games Business Development

Summary

I am a seasoned video game design, development, and production executive with over 30 years of leadership experience at the intersection of the creative, technology, and business functions. Throughout my career, I have specialized in educational and mobile games, contributing to groundbreaking achievements in the video and mobile game markets. I take pride in being a pioneering innovator, having driven multiple industry-firsts, including the creation of the first-ever iPhone game and the development of the first viral video game. My journey in the gaming industry has been marked by a commitment to excellence, consistently refining game design and production processes to drive accelerated launches of games award-winning, high-ranking video and mobile games. I also possess a proven track record of building industry-leading game design and development organizations from the ground up, providing strategic and creative direction. This includes formulating business development and marketing strategy while establishing long-term strategic partnerships. Career Highlights: • Developed and delivered the Shiba Eternity mobile collectible card game while at Shiba Inu Games, with the game reaching the top position in the card game category and achieving a 4.9 rating in the Apple App Store. • Co-founded MyNumo (a mobile content portal) and transitioned it into a mobile app and game development venture, creating and launching the first iPhone game the weekend of the iPhone launch, as well as releasing one of the original 500 apps featured in the Apple App Store. • Increased monthly revenue by 10x at PlayScreen, LLC via strategic negotiation and partnership, enabling successful entry into the lucrative UK betting market. • Founded and served as chairman of ZipProof, a patent-pending software firm specializing in "soft proofing" and collaboration, widely utilized by Print Shops spanning from Colorado to Chile. • Co-founded Bonus Mobile Entertainment and successfully co-designed and produced the award-winning "The Dozens," a social mobile gaming app inspired by the Wayans Brothers card game. • Created a development process that reduced the development cycle from 2 years to 3 months at The Lightspan Partnership, driving the release of 100+ high-quality titles in 5 years and resulting in a ~$1B IPO. • Led the development of the live-action-adventure game "The Return To Zork," which achieved critical acclaim and financial success for Activision, playing a key role in the company's emergence from Chapter 11.

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